![]() ![]() Mashinky: a mix like the both of the above, developed by a single person, allows switching between an isometric tile based build mode and 3D visualization, currently has a variety of trains and some road vehicles, switches are automatically placed (either chain or regular switches, really nice logic) some might dislike its economy system (some trains need certain resources to run, which you need to get through supply chains, possibly with other trains), but i really like it Transport Fever (1 or 2): lovely games that have really detailed 3D graphics, the UI/UX in TF2 is the best that i've every played with, however the train pathing doesn't appear to be dynamic, only simple signals present ![]() OpenTTD: free, open source, has a variety of transport, even crashes, low hardware requirements, but personally the train tiles aren't easy on the eyes Here's some of the other similar games that i enjoy:
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